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New Apple Glasses patent may project visuals straight onto your eyeballs

Apple has recorded a patent that determines an innovation that can project a light field straightforwardly onto a client’s pupil. The organization means to dispose of the predominant issues with AR and VR headsets with the science fiction-like innovation.

Apple is working on a way of fixing the pervasive issues with (AR) and (VR) headsets. A new patent recorded by the tech significant reveals insight into this continuous work and uncovers a fair science fiction answer for the issues – projecting the visuals directly onto your retina.

The recently recorded patent by Apple, as first spotted by Apple Insider, talks of a “direct retinal projector” that will project light field directly to the pupil of the wearer of the gadget. The innovation, prone to be a piece of Apple Glasses, later on, will likewise incorporate a “gaze tracking system” that tracks the situation of a subject’s pupil and naturally changes the projection appropriately.

The innovation will justifiably work similarly as we see objects normally from our eyes. As light reflected from the environmental factors enters the pupil, we can see the sight before us. The innovation by Apple will probably work along these lines once prepared, just the light being projected won’t be from our environmental factors however from what the AR/VR wearable is projecting.

Apple’s innovation resolves some key issues that plague the current AR and VR headsets. Instead of what the patent talks about, the current headsets use screens to project the visuals. Through the headsets, these screens are set truly near the eyes to give the illusion that the visuals are going on all around us. Though any individual who has at any point utilized a VR headset will let you know that it doesn’t work completely constantly. There are often mismatch problems with the focal lengths, making aggravations in the experience. In easier words, you will in general become mindful at certain focuses that you are wearing a headset and it is all a visual. It is likewise blurry or out of focus, frequently in such circumstances because of arrangement mismatch.

However, any individual who has at any point utilized a VR headset will let you know that it doesn’t work perfectly all the time. There are frequently mismatch problems with the central lengths, making disturbances in the experience. In more straightforward words, you will in general become mindful at certain points that you are wearing a headset and it is all a visual. It additionally goes blurry or out of focus, regularly in such circumstances because of alignment mismatch.

This mismatch creates further problems for the wearer, like eyestrain, headaches, or nausea with prolonged use. In addition, the weight of the headset is also a pain to bear after a point. Due to these reasons, AR and VR experiences are usually limited to hardly 15 to 20 minutes at one go.

This jumble makes further issues for the wearer, similar to eyestrain, cerebral pains, or sickness with delayed use. Likewise, the heaviness of the headset is additionally an agony to bear after a point. Because of these reasons, AR and VR encounters are normally restricted to barely 15 to 20 minutes at one go.

In case Apple can break the better approach for projecting such visuals, and the patent suggests that it has, it will want to change the AR and VR industry as far as we know it today. Its answer will be an exceptional, trendy innovation that will appear to be straight out of a science fiction film, and will just miss the mark regarding Elon Musk’s concept of projecting data directly into the cerebrum.

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Computer Science Electronics

LG Patent for Crystal Sound Display Tech

A new patent from LG has surfaced this recent week showing audio coming from computer display tech. The way this tech works is by generating a sound traveling to the front region of the display. The sound outputs including S1, S2, and, S3 based on a display vibration module. The S1 and S2 output are created based on the vibration to the front screen region whereas the S3 sound output generated to the side region of the display.

A similar patent has also been filed by Apple in the year 2015, saying the tech can be applied to their various line of devices including iPhone, iPad, or iMac monitor. Apple had that patent granted way back in 2017. While there’s no device that has come yet from Apple with this display tech, anticipations are Apple is going to include it in their redesigned iMac.

The LG patent has been published by the U.S. Patent and Trademark Office with the company stating that the invention is to provide a display apparatus module for providing improved sound quality and for increasing an immersion experience of a viewer. Another aspect of the invention is to provide a display apparatus that generates sound for traveling to a forward region in front of a display panel.

The display tech by LG is called “Crystal Sound Display” aiming at Desktops, Notebooks, and TVs. While the patent title just says “DISPLAY APPARATUS”. You can find the patent 20200213699 details right here.

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Electronics

Apple Patent for VR Gesture control in Apple Watch

Apple recently filed a new patent for its Apple watch functionality, in order to use watch as gesture remote for VR gaming. The watch is preloaded with tiny cameras/sensors, to capture the hand movement through the veins of the user and respond accordingly for any movement in the VR game.

The granted patent 10,698,497 was filed way back in 2018 with the title “vein scanning device for the automatic gesture and finger recognition” and got published a few days ago by the US Patent and Trademark Office.

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The patent could really help with gaming factor as the apple watch is very compact and handy for VR gaming. Having a commercial implementation of this innovation would be interesting to watch!!

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